Discussion about this post

User's avatar
Soarin' Søren Kierkegaard's avatar

I’m playing around with using CC to make an iOS Godot game so I can visually tweak and play with things where necessary myself. It works pretty well—the main problem I run into is that Claude tries to overarchitect things more often than not. It reimplemented a system to check if the user touched a certain button when Godot has a TouchScreenButton for use already, for instance.

Probably my experience would be better if I started using CC smarter with some agents and better .MDs and so on. Your approach is certainly more sophisticated than mine.

The big bottleneck at this stage is definitely not the coding but the asset creation. As we get more sophisticated MCP servers and the like for Blender and DAWs and everything else that will probably be much faster too.

Expand full comment
duck_master's avatar

how expensive was the roguelike to vibecode?

(I am increasingly aware that LLMs aren't free and cost money to run every time)

Expand full comment
12 more comments...

No posts

Ready for more?